Hello World!

Alarm Red! is a lone "casual" business endeavor focused on open source software and game development. What makes Alarm Red! unique is that we have NO real development costs. I use free and open source APIs and libraries to develop with and free music and some art released under the creative commons license. Additionally, I am paid nothing. I develop software and games because I like to do it. Someday, when I actually have a game or product I feel is worth something I may put up a donations page or something. Until then enjoy what I do have up here.

Freshened Theme

The Alarm Red! page got a freshened up style today. It looks much less crappy now. Enjoy.

New Work on BMTG3

I am continuing work on BMTG3 finally. I have partially added story elements across all levels and am planning on adding a high score recording feature. Hopefully, you should see some improvements soon.

Current Work

I have, since September of last year, been working on a Classifieds website for Springfield, IL. The project was started because I was tired of getting spammed on Craigslist. I think what I have created is a viable alternative and in a lot of ways is safer, more socially connected, and even easier to use than Craigslist. Check it out at http://springfieldians.com.

BMTG3 Version 0.3.4 is Out

I released a new version of BMTG3 finally. There is basically some bug fixes. I am trying to wrap up this game and get it to somewhat of a "finished" state. This means adding in a campaign mode and some player high score feature. I think if I can get this done it will seem a lot more like a playable game.

Work in Progress

Ok, so jumping back in and trying to add a big update is going slowly. It seems like I need to remember where I left off. I have added a lot of fixes to the 0.3 release but really want to wait to push something out until I get the single player "campaign" added. Stay tuned.

Slow to Update

Yeah, so, I am really slow to post updates. Gimme a break, I am getting out of the Air Force, changing careers, moving across the country, buying and selling houses, and doing lots of other stuff too! Really, I am doing my best. I had some interest from a packager in January. In order for him tom package a Linux version of my game he needed for me to decide on a license. I have finally settled on GPLv3 as the license for BMTG3 so there is no going back now. That is the big news.

Almost Over

My sabbatical away from BMTG3 is almost over. I will be finishing my undergraduate degree in the next week and starting to focus on getting a job and my personal projects. As a part of a business administration course I took this semester I have identified project requirements and developed a project plan to complete BMTG3 by May. It is possible to do. However, there are still some personal conflicts/unknowns that I may have do deal with. I am getting out of the military and, as I said, looking for a job. We will see what happens.

No Big Updates

Don't think that I have forgot about you. I am just busy with other things like school and work right now. Look for some fun new stuff around the holidays! I have made some minor improvements but nothing warranting another release. Check back soon for updates. Check you all later.

Major Bug Removed, BMTG3 0.3.3 Released

No longer will all your units decide to "randomly" explode in the middle of the game. Additionally, units with -1 health are no longer invincible but rather they are indeed dead. Get your new and improved version at the BMTG3 Download page.